# Dark Age – The Most Ambitious Game Ever Created
**Dark Age** is a modular, open-world medieval RPG built in Unreal Engine 5, featuring advanced simulation, deep player impact, and a vision for technology and scale beyond any current game. We’re building a foundation that supports revolutionary gameplay, massive persistent worlds, and continuous expansion.
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## 🏗️ What’s Already Complete?
– **Social Simulation System** (95%)
– Dynamic NPC relationships, faction reputations, and social standing simulation.
– Robust event hooks for future expansion (crime, romance, politics).
– **NPC Ecosystem System** (90%)
– Simulated daily routines, aging, generational lifecycles, and organic population changes.
– **Core Player Framework**
– Modular character skills, stats, and basic needs.
– Save/load architecture supporting future extensibility.
– **Basic UI and Interaction Framework**
– HUD, menu navigation, and player feedback pipelines.
– **Subsystem Architecture**
– All systems are built as Unreal Engine subsystems with event-driven modularity, ensuring maintainability and future expansion.
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## 🚧 What’s In Progress? (Q2–Q1 2025)
– **Dynamic Economy System** (30%)
– Procedural market pricing, NPC-driven trade, and resource flow.
– **World Ecosystem System**
– Early implementation of climate, terrain simulation, and persistent environmental effects.
– **Integration Testing**
– Ongoing cross-system integration and performance profiling.
– **Content Authoring**
– Expansion of items, skills, NPC archetypes, and world map.
### Current Team Priorities
– Economy Team: Complete DynamicEconomySubsystem prototype and connect to UI.
– Social Team: Scale up relationship simulation to 1,000* active NPCs.
– NPC Team: Implement skill/knowledge learning for NPCs, test generational turnover.
– All Teams: Documentation and system interface stability.
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## 🌟 The Vision: League of Its Own (Future Phases)
We are laying the groundwork for…
– **1,000,000* concurrent players** in seamless planetary-scale worlds.
– **AI civilizations** that evolve and remember.
– **Quantum mechanics** for reality shifting and time manipulation.
– **Persistent history** — every action shapes the world forever.
– **Universal accessibility** across platforms and devices.
– **Real-time modding** at planetary scale.
See the [Expansion Roadmap](Expansion/roadmap.md) and [League of Its Own Roadmap](docs/LEAGUE_OF_ITS_OWN_ROADMAP.md) for full details.
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## 📊 Development Status
– ~25% of foundational systems complete.
– Remaining foundational systems: advanced combat, multiplayer/social, player legacy, event system, immersive tech integration, genre-bending features.
– See [Milestones](MILESTONES.md) and [Master Implementation Plan](docs/MASTER_IMPLEMENTATION_PLAN.md) for up-to-date details.
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## 📝 Recent Highlights
– Social/NPC simulation successfully supports large, dynamic villages.
– Modular subsystem architecture validated for rapid parallel development.
– New contributors: See [docs/README.md](docs/README.md) and [system breakdowns](docs/system-breakdowns/) to get started!
– **Development Base**: All PRs should target the `SoC` branch for integration
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*For full documentation, contribution guidelines, and technical details, see the links below or our [Documentation Index](docs/README.md).*
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## 📚 Documentation
### Current Development
– **[📆 Milestones](MILESTONES.md)** – Current progress and weekly targets
– **[🗺️ Master Implementation Plan](docs/MASTER_IMPLEMENTATION_PLAN.md)** – 48-55 week foundational roadmap
– **[📝 Documentation Index](docs/README.md)** – Complete documentation overview
### Revolutionary Vision
– **[🚀 League of Its Own Roadmap](docs/LEAGUE_OF_ITS_OWN_ROADMAP.md)** – Complete technical specification with trackable checklists
– **[🎯 Expansion Overview](Expansion/roadmap.md)** – High-level expansion roadmap summary
### Implementation Resources
– **[🔧 System Breakdowns](docs/system-breakdowns/)** – Detailed task lists for each system
– **[📋 PR Templates](docs/pr-templates/)** – Ready-to-use contribution templates
– **[✅ World Ecosystem Checklist](WORLD_ECOSYSTEM_CHECKLIST.md)** – Comprehensive environmental system tracking
## 🤝 Contributing
We welcome contributors at every level, from foundational systems to revolutionary features:
### Getting Started
1. **Understand the scope**: Review [current milestones](MILESTONES.md) and [expansion vision](Expansion/roadmap.md)
2. **Choose your path**: Pick from [current systems](docs/system-breakdowns/) or [expansion features](docs/LEAGUE_OF_ITS_OWN_ROADMAP.md)
3. **Use templates**: Follow [PR templates](docs/pr-templates/) for structured contributions
4. **Join the vision**: Help us create something truly unprecedented
### Current Priorities
– **Economy Team**: Complete DynamicEconomySubsystem implementation
– **Social Team**: Test relationship systems with large populations
– **NPC Team**: Implement skill learning mechanics
– **All Teams**: Integration testing and performance optimization
### Expansion Opportunities
– **Infrastructure**: Planetary-scale networking and quantum protocols
– **AI Research**: Neural networks and machine learning integration
– **Physics**: Quantum mechanics and alternate reality systems
– **Accessibility**: Universal design and global localization
– **Innovation**: Continuous research and experimental features
## 🏗️ Technical Requirements
### Current Development
– **Engine**: Unreal Engine 5
– **Languages**: C++, Blueprint Visual Scripting
– **Platforms**: PC (Windows, Mac, Linux)
– **Architecture**: Modular subsystem design with event-driven communication
### Expansion Technologies
– **Networking**: Global edge computing, quantum-resistant protocols
– **AI/ML**: Neural networks, deep learning, computer vision
– **Platforms**: Universal (PC, console, mobile, web, VR/AR, IoT)
– **Infrastructure**: Self-healing, zero-downtime deployment
– **Innovation**: Emerging technology integration pipeline
## 🎯 Why DarkAge?
This isn’t just another game—it’s the foundation for the future of interactive entertainment:
– **Technical Innovation**: Pushing the absolute limits of what’s possible
– **Creative Ambition**: Building experiences that don’t exist anywhere else
– **Global Scale**: Connecting millions of players in persistent worlds
– **Inclusive Design**: Accessible to everyone, everywhere, on any device
– **Community Driven**: Players shape not just the world, but the future of the game itself
– **Never Finished**: Continuous innovation and expansion forever
## 📄 License
[License information to be added]
## 🌐 Community
– **Discord**: [Community link to be added]
– **Forums**: [Forum link to be added]
– **Development Blog**: [Blog link to be added]
– **Social Media**: [Social links to be added]
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## 🌟 Join the Revolution
Ready to help create the most ambitious game ever made? Whether you’re interested in foundational systems or revolutionary features, there’s a place for you in this project.
**Explore the possibilities:**
– [Current Development Opportunities](MILESTONES.md)
– [Revolutionary Expansion Features](docs/LEAGUE_OF_ITS_OWN_ROADMAP.md)
– [How to Contribute](docs/README.md)
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*“In DarkAge, we’re not just making a game—we’re creating a new reality where anything is possible, and every moment shapes the future.”*